Making a video game usually means learning to code, working with complex game engines, and spending hours piecing everything together. That is true even for simple casual games. Many aspiring ...
Scrolling through Twitter and lurking in artificial intelligence communities over the past few months, I’ve seen a lot of big claims. In the few days since OpenAI unveiled its GPT-4 model, those have ...
This feature is part of AI Week. For more stories, including How AI Could Doom Animation and comments from experts like Tim Sweeney, check out our hub. "You are standing in an open field west of a ...
Artificial intelligence has been a fundamental part of games for decades. It’s neither a new nor revolutionary part of game development. However, generative AI is a new tool in developer’s arsenals.
Unity’s story starts back in 2002 with an OpenGl forum where Danish programmer Nicholas Francis was searching for assistance with a shader system. Not long after this post, Joachim Ante responded, ...